

For example, I found a piece of armor that made it so my barbarian’s whirlwind attack would send out gusts of winds as he spun about. Instead of earning skill runes as you level your character, you find legendary items that tweak their abilities. Modifying your skills also feels more limited than the system Blizzard had in place with Diablo 3. He’s strictly a dual-wielding melee character. Unlike his Diablo 2 counterpart, I can’t play my Immortal barbarian as an ax-throwing ranged character or a singer who shouts his enemies to death. With Immortal, I can safely say the moment-to-moment gameplay is the best it’s ever been in the Diablo franchise.īut with only two primary and 12 secondary skills per class, it feels like there’s less build diversity than in past games.

The latter involve multi-stage fights that reward you for learning their move sets. The best part is encountering stronger enemies like elites and bosses. At first, combat feels simplistic, but once you have a full complement of abilities, there’s a fun rhythm to your demon slaying. You can use up to five skills at any one point. Immortal includes controller support, and if you own a Razer Kishi or Backbone One, they’re the best way to play the game on mobile. On the bottom left of the screen, there’s a virtual thumbstick for moving your character, while on the right-hand side, you have dedicated buttons for your different skills. Controlling your character is similar to titles like League of Legends: Wild Rift. As you go about your adventure, you’ll see other players doing the same, and you can freely group up to tackle the campaign – in addition to dungeons, raids and Immortal’s many other activities – as a party.Įven on a small display, the game features classic Blizzard polish. The voice actors aren’t as memorable as their Diablo 2 counterparts, but the way Immortal pulls on the narrative threads established in its predecessor to continue that game’s story is satisfying and memorable.īut what is even more impressive is that Blizzard tells the story in the context of an MMO. There, you’re reunited with characters like Akara and Kashya. One early zone in the game sees your character venture to the Dark Wood, an area from Act One of Diablo 2.
